Breaking in lofty places
I’m pretty sure the perfect job for me is to be a QA tester for a games company. Almost every game I play I’m able to crash, freeze or find a glitch in, usually without even trying.
Just found a 100% repeatable, console-freezing situation in BioShock Infinite on the PlayStation 3 and it’s as simple as jumping over a certain wall. *sigh*
Would not recommend trying but perhaps it will help people to avoid it. In the middle of the fair, at the stall with two guys dressed in devil costumes and the vigor hawker, turn around so your back is facing them. In front is a kiosk with a spinning vigor display at the top. To the kiosk’s right is a short wall. If you try to jump over it your console will freeze and you’ll have to hard-reset.
I know it’s a pretty thankless job from all accounts of it I’ve read. The pay is low, hours long and you’re apparently treated with a hefty measure of disdain from the “higher-ups”, but I’d love to do that job. Some day, perhaps. Until then, I’ll keep inadvertently breaking games without trying…
The ending of BioShock Infinite
There are not enough words that concisely sum up just how mind-blowing this game’s ending is. I’m not going to spoil it for anyone.
If you care about any of the stories in any of the BioShock games, then don’t read up on what happens and just play the latest game through. It’s worth it.
It’s when you’ve seen the ending and you begin to think, to put all the pieces together, to draw conclusions and form connections, see what’s really there underneath it all…that’s when the full force of the revelation hits you, square in the chest.
Quite simply, epic. Mind-blowing. Awe-inspiring. Shocking. Humbling.
Ever wanted to create gramatically-correct, canon names for the Roegadyn characters in your fanfiction stories? Wondered why Miqo’te names are formatted as they are? Answers here and more!
Useful for people who are interested in languages and the work behind creating a universe (not necessarily for a game), as well as lore nerds like myself.